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Hito

Hoshi wo Miru Hito on Famicom is the ruthless King of Crap Mountain

The Famicom can be perceived as the birthplace of kusoge. While bad games have existed since the creation of the medium, the origin of the term itself is murky but generally is believed to have been coined in reference to a Famicom game. Hoshi wo Miru Hito, translating roughly as Stargazer, was one such game that rose to the rank of kusoge no densetsu (crap game of legend). It’s easy to see why. RPGs blew up in Japan following the release of Dragon Quest in 1986, and here is a game that was quick to capitalize on that…

Legendary crappy game, Hoshi wo Miru Hito, gets completed fan translation

In Japan, Hoshi wo Miru Hito for Famicom is considered a kusoge no densetsu or “legendary crappy game.” One of the worst games of all time. It never made it to North America, but now we can share the pain, as a complete fan translation for the game has been released. There had been a previous attempt at a translation made by modder KingMike, but it was never fully complete, leaving much of the battle text in Japanese. Last month, user Brandnewscooby released a patch for that patch, which picks up where KingMike left off…

Post-internet artist Hito Steyerl on refusing honours, buying her work back – and fighting big tech | Art

‘I wanted to see if the plants could contribute something,” says Hito Steyerl, sitting in the office of her Berlin gallery. “I feel it’s a good idea to take humans out of the equation a bit.”Described as a post-internet artist – someone who uses the tools of digital technology to tackle broader social issues beyond web culture –Steyerl is credited as the creator of one of the works in Dear Earth: Art and Hope in a Time of Crisis, a new group show at London’s Hayward Gallery. But in a way the true creative force behind the…