Talking retro game design with JoyMasher – Destructoid
Retro Rampage
Being someone who never really stopped playing games after they reached their expiry date, I spend a lot of time thinking about the flow and evolution of game design. Why, after some successful genres reach a certain age, did the industry just collectively seem to move on? As with any art form, trends constantly emerge in the medium of video games. As is also common, we eventually circle back to the ones we fondly remember, and video games seem to be the most literal when it comes to that. It wasn’t enough…