LGBTQ+ representation in video games lags behind film and TV, report finds | Games
In its first report on the state of LGBTQ+ inclusion in video games, US advocacy organisation Glaad (Gay & Lesbian Alliance Against Defamation) has said that games are yet to catch up with TV and film when it comes to queer representation. The study of US-based players found that 17% of gamers identify as LGBTQ+ a significant increase on the 10% reported in a 2020 Nielsen Games study, and 10% more than the proportion of the US general population thought to be LGBT+.By contrast, only 2% of games feature an openly…