Assassin’s Creed Horses Were Actually Twisted Human Skeletons, Dev Reveals
Like most sandbox games, 2007's Assassin's Creed gave you access to a horse that could help you get around the map more quickly. What you might not have known, though, is that Altair's steed was in fact a human skeleton that Ubisoft's engineers had stretched out and transformed into a horse due to the developer's tools only supporting bipedal characters."The horse in AC1 was just a twisted f***ed-up human skeleton because our tool chain only worked with biped in 3ds max," former Ubisoft developer Charles…