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Baldur’s Gate 3 Hotfix 20 update patch notes – More major changes ahead of mod support | Gaming | Entertainment

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There’s more good news for Baldur’s Gate 3 fans, as Larian releases a brand new update on PS5, Xbox Series X|S, PC and Mac. Baldur’s Gate 3 Hotfix 20 makes a series of bug fixes and gameplay updates. This includes fixes for some fairly serious issues, including additional crash safeguards to ensure that when a save fails to load, players will be sent back to the Main Menu. Likewise, Larian has fixed multiple bugs that prevent players from performing simple tasks like opening containers and viewing certain cinematics.

Arguably best of all, however, is that Larian has finally released Patch 6 on Mac, which finally brings that version up to speed.

“Hotfix #20 is out now on PC, PS5, and Mac, alongside the Mac release of Patch 6!” reads a Larian tweet.

“For those on Xbox, keep an eye out for further updates on when Hotfix #20 will roll out for you.

“This hotfix aims to address several bugs, glitches, and blockers, including community-submitted issues.”

The latest Hotifx launches ahead of the release of mod support, which will be available on all platforms later this year.

You can check out the full list of Hotfix 20 patch notes below…

Baldur’s Gate 3 Hotfix 20 patch notes…

FIXES

• Introduced a few crash safeguards to ensure that when a savegame fails to load, you’ll be sent back to the Main Menu.

• Fixed some issues causing the second player on split screen to have a black screen for 30 seconds.

• Fixed a bug preventing you from opening containers (like the Camp Supply Sack) while trading if you selected a different character from the one who initiated the trade. This also fixed a sneaky money exploit.

• Fixed a bug causing the environment to never take its turn, blocking combat from progressing.

• Fixed a bug causing you to get stuck in combat if there were still some bats remaining after you defeated Cazador.

• Fixed an infinite loot bug that would duplicate Herdmaster Skardjall’s Scale Mail every time you removed the Whipping Cane from his body.

• Fixed a bug causing the crime dialogue for trespassing to get spammed beside the Steel Watch Foundry.

• Fixed some banding and shader issues in cinematics that were causing VFX artefacts on faces at certain angles.

• Fixed Minthara sometimes not following the party in Act II or Act III.

• Fixed a case where Halsin wouldn’t move to his position when you arrived at Last Light in Act II.

• Fixed an issue where Minthara wouldn’t leave the party after being escorted out of Moonrise Towers.

• Fixed an issue causing characters to tell you they were too busy to talk to you when you tried to speak to them. They were lying.

• Fixed missing tab textures in the Trade UI.

• Hid the filter tabs for traders when bartering with them, these will be reintroduced in a future update pending further testing.

• Fixed a potential crash when preloading complex cinematics.


There’s more good news for Baldur’s Gate 3 fans, as Larian releases a brand new update on PS5, Xbox Series X|S, PC and Mac. Baldur’s Gate 3 Hotfix 20 makes a series of bug fixes and gameplay updates. This includes fixes for some fairly serious issues, including additional crash safeguards to ensure that when a save fails to load, players will be sent back to the Main Menu. Likewise, Larian has fixed multiple bugs that prevent players from performing simple tasks like opening containers and viewing certain cinematics.

Arguably best of all, however, is that Larian has finally released Patch 6 on Mac, which finally brings that version up to speed.

“Hotfix #20 is out now on PC, PS5, and Mac, alongside the Mac release of Patch 6!” reads a Larian tweet.

“For those on Xbox, keep an eye out for further updates on when Hotfix #20 will roll out for you.

“This hotfix aims to address several bugs, glitches, and blockers, including community-submitted issues.”

The latest Hotifx launches ahead of the release of mod support, which will be available on all platforms later this year.

You can check out the full list of Hotfix 20 patch notes below…

Baldur’s Gate 3 Hotfix 20 patch notes…

FIXES

• Introduced a few crash safeguards to ensure that when a savegame fails to load, you’ll be sent back to the Main Menu.

• Fixed some issues causing the second player on split screen to have a black screen for 30 seconds.

• Fixed a bug preventing you from opening containers (like the Camp Supply Sack) while trading if you selected a different character from the one who initiated the trade. This also fixed a sneaky money exploit.

• Fixed a bug causing the environment to never take its turn, blocking combat from progressing.

• Fixed a bug causing you to get stuck in combat if there were still some bats remaining after you defeated Cazador.

• Fixed an infinite loot bug that would duplicate Herdmaster Skardjall’s Scale Mail every time you removed the Whipping Cane from his body.

• Fixed a bug causing the crime dialogue for trespassing to get spammed beside the Steel Watch Foundry.

• Fixed some banding and shader issues in cinematics that were causing VFX artefacts on faces at certain angles.

• Fixed Minthara sometimes not following the party in Act II or Act III.

• Fixed a case where Halsin wouldn’t move to his position when you arrived at Last Light in Act II.

• Fixed an issue where Minthara wouldn’t leave the party after being escorted out of Moonrise Towers.

• Fixed an issue causing characters to tell you they were too busy to talk to you when you tried to speak to them. They were lying.

• Fixed missing tab textures in the Trade UI.

• Hid the filter tabs for traders when bartering with them, these will be reintroduced in a future update pending further testing.

• Fixed a potential crash when preloading complex cinematics.

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