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Dreadwolf has passed its alpha milestone – Destructoid

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BioWare’s next big RPG is playable start-to-finish now

The next Dragon Age game has passed a big internal milestone. In a new blog, BioWare confirms Dragon Age: Dreadwolf has completed the Alpha milestone.

What this means, effectively, is that Dreadwolf is currently playable from start to finish. This doesn’t mean the work’s done quite yet, though.

In a new blog, BioWare general manager Gary McKay says the team is now looking at the narrative cohesion.

“We can take the story we’ve written and see if we’re expressing it well through the characters, dialogue, cinematics, and ultimately, the player’s journey,” said McKay. “Now that we have the ability to do a complete playthrough, we can iterate and polish on the things that matter most to our fans.”

Dragon Age: Dreadwolf is heading to a few new locales. Notably, this includes one fans have heard about more than a few times: the Tevinter Imperium. Today’s blog confirms players will visit Minrathous, the heart of the Tevinter empire.

McKay continues on to say that the Dreadwolf team wants to “continue being transparent” with fans about development, and keep people up-to-date. So far, the studio has released a few development updates this year. One slapped the official subtitle on Dreadwolf. And another teased some codex entries that are in store.

The Dreadwolf rises

The next installment of Dragon Age was first teased at The Game Awards in 2018. Since then, BioWare’s been working on it, going through some big shifts in the process.

While we’ve seen some teases, we’ve still had yet to see a full look at what’s in store for the Dragon Age universe. Hopefully, with such a big milestone passed, BioWare will cast more light on the Dread Wolf’s plans soon.


BioWare’s next big RPG is playable start-to-finish now

The next Dragon Age game has passed a big internal milestone. In a new blog, BioWare confirms Dragon Age: Dreadwolf has completed the Alpha milestone.

What this means, effectively, is that Dreadwolf is currently playable from start to finish. This doesn’t mean the work’s done quite yet, though.

In a new blog, BioWare general manager Gary McKay says the team is now looking at the narrative cohesion.

“We can take the story we’ve written and see if we’re expressing it well through the characters, dialogue, cinematics, and ultimately, the player’s journey,” said McKay. “Now that we have the ability to do a complete playthrough, we can iterate and polish on the things that matter most to our fans.”

Dragon Age: Dreadwolf is heading to a few new locales. Notably, this includes one fans have heard about more than a few times: the Tevinter Imperium. Today’s blog confirms players will visit Minrathous, the heart of the Tevinter empire.

McKay continues on to say that the Dreadwolf team wants to “continue being transparent” with fans about development, and keep people up-to-date. So far, the studio has released a few development updates this year. One slapped the official subtitle on Dreadwolf. And another teased some codex entries that are in store.

The Dreadwolf rises

The next installment of Dragon Age was first teased at The Game Awards in 2018. Since then, BioWare’s been working on it, going through some big shifts in the process.

While we’ve seen some teases, we’ve still had yet to see a full look at what’s in store for the Dragon Age universe. Hopefully, with such a big milestone passed, BioWare will cast more light on the Dread Wolf’s plans soon.

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