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Having eye or hand tracking issues on Vision Pro? Here’s how you can recalibrate

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Unlike most mixed-reality headsets on the market today, Apple Vision Pro isn’t designed to work with physical controllers. Instead, the headset is controlled by a user’s eyes and hands. This is a really intuitive and simple way to control Vision Pro—at least when it works as intended. Users are guided through the hand and eye tracking setup when they first start using Vision Pro, whether that be after purchasing one or during the in-store demo experience. 

However, you might need to redo the hand and eye tracking setup a few times to get it working perfectly. Luckily, the calibration tool is easy to access at any time. It doesn’t require completely resetting your Vision Pro headset and only takes a few minutes. Here’s everything you need to know about hand and eye tracking on Vision Pro and how to redo it if things go awry. 

How Vision Pro tracking works

(Image credit: Brady Snyder / Future)

Apple Vision Pro uses an array of cameras and sensors, both positioned to look at your eyes and your external environment, for hand and eye tracking. In order for this to work, the headset will look at the front and back of your hands during setup. Then, it will ask you to look at a circle of dots in Vision Pro, pinching your pointer finger and thumb together to select each one. This “pinch” gesture is how you select and navigate visionOS, and your eyes will determine what gets selected. It’s a simple five-minute setup process, but it is necessary for using Vision Pro. 

Understanding the Eyes & Hands menu

The Eyes & Hands menu for Apple Vision Pro.

(Image credit: Apple)

Viewing and managing settings related to visionOS tracking happens in the Eyes & Hands page in the Settings app. At the top of the visionOS window, you’ll see the buttons for redoing eye and hand setup. Under that, there’s a Hands menu that lets you decide which hands can control Vision Pro. You’ll also find a Comfort Tips shortcut that will open guidance on how to adjust the Head Band, fit dial, and Light Seal. 




Unlike most mixed-reality headsets on the market today, Apple Vision Pro isn’t designed to work with physical controllers. Instead, the headset is controlled by a user’s eyes and hands. This is a really intuitive and simple way to control Vision Pro—at least when it works as intended. Users are guided through the hand and eye tracking setup when they first start using Vision Pro, whether that be after purchasing one or during the in-store demo experience. 

However, you might need to redo the hand and eye tracking setup a few times to get it working perfectly. Luckily, the calibration tool is easy to access at any time. It doesn’t require completely resetting your Vision Pro headset and only takes a few minutes. Here’s everything you need to know about hand and eye tracking on Vision Pro and how to redo it if things go awry. 

How Vision Pro tracking works

Optical inserts on Apple Vision Pro.

(Image credit: Brady Snyder / Future)

Apple Vision Pro uses an array of cameras and sensors, both positioned to look at your eyes and your external environment, for hand and eye tracking. In order for this to work, the headset will look at the front and back of your hands during setup. Then, it will ask you to look at a circle of dots in Vision Pro, pinching your pointer finger and thumb together to select each one. This “pinch” gesture is how you select and navigate visionOS, and your eyes will determine what gets selected. It’s a simple five-minute setup process, but it is necessary for using Vision Pro. 

Understanding the Eyes & Hands menu

The Eyes & Hands menu for Apple Vision Pro.

(Image credit: Apple)

Viewing and managing settings related to visionOS tracking happens in the Eyes & Hands page in the Settings app. At the top of the visionOS window, you’ll see the buttons for redoing eye and hand setup. Under that, there’s a Hands menu that lets you decide which hands can control Vision Pro. You’ll also find a Comfort Tips shortcut that will open guidance on how to adjust the Head Band, fit dial, and Light Seal. 

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