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How to find the false Sovran in Dragon’s Dogma 2 The Nameless Village quest

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When planning to dethrone Disa’s False Sovran, Brant gives you a number of options, one of which is finding out who the Falso Sovran is and where they came from. This takes you to The Nameless Village quest.

Screenshot by Destructoid

How to start The Nameless Village quest in Dragon’s Dogma 2

You’ll come across The Nameless Village quest as part of the main questline in Dragon’s Dogma 2. When you speak with Captain Brant, he’ll give you a selection of quests. If you choose the option “Tell me of the false sovran” he’ll tell you about hidden payments funneled to Arthur through the supposed purchase of sweet crownflowers. These are only found in a village on the far east of Vermund. 

While Brant admits it’s shaky grounds to go off of, you can then accept the quest. This adds “The Nameless Village” to your log.

Dragon's Dogma 2 The Nameless Village Location
Screenshot by Destructoid

How to complete The Nameless Village in Dragon’s Dogma 2

As Brant said, your destination is to the extreme east of the map. It’s a bit of a trip, and there’s no Oxcart that travels that way, so make sure that you’re prepared. I will note that this village has the usual comforts of a shop and inn, so you can restock and recharge.

Once you arrive at the eponymous village, you’ll get a cryptic warning at the gate. If you proceed to the inn, you’ll hear more hushed talk about something strange in the village. Furthermore, no one knows who Arthur is. Even if you climb to the top of the village and speak to Flaude, he won’t give you much information.

There are multiple ways to go about this quest, and to be honest, I solved it through my knowledge of video game world design, rather than through quest cues. A gift and a curse.

For example, there’s a letter on the table in a home on the east side of the village. It has the phrase “a piece of brass” on it. If you take it to Flaude, he will tell you that “brass” means “imitating someone” in thief-talk. However, he won’t tell you much more than that. If you go to the west side of the village, a child will attempt to lead you somewhere and disappear. A woman will supposedly follow you (I didn’t see her actually do this; she just spoke like she was caught in the act). The woman suggests you do to someone what she did to you, which I assume means follow them.

I assumed she was talking about Flaude, so I went up to the house overlooking the town then sat on the bench out front. I waited a few times, but Flaude stayed glued to the spot. Frustrated, I surmised that if I assumed I was supposed to follow Flaude, his destination must be somewhere near the house.

Sure enough, a short ways (like 30 feet, maybe) from the house that overlooks The Nameless Village, there’s a hole with a ladder leading down. This leads to “Nameless Village Depths.”

Dragon's Dogma 2 The Nameless Depths location
Screenshot by Destructoid

The Nameless Depths holds a series of balancing platforms and obstacles that are presumably there to test thieves. You’ll need to cross these, which I didn’t find too difficult. However, if you’re playing as a Mage or Sorcerer and have the levitate ability, you can use that to bypass a great deal of the challenges, making this sequence rather painless.

Once you arrive, pretty much the whole village is waiting there. Speaking to Srail, he’ll tell you that Arthur, the false sovran, is from the village and was formerly known as Darragh. He suffered a chest injury and used that as a way of “proving” that he was the arisen. The villagers hate him for abandoning his ideals for a comfortable job as an imposter, so Srail gladly hands you a wanted poster with his face on it.

That’s exactly what you need. Take Darragh’s Bill of Arrest back to Brant. He says he’ll ensure that the posters will be disseminated across the town, and while that won’t prove the false sovran is not truly the arisen, it will sow doubt and make it easier to convince people when the time comes. You’re then paid for your work, and The Nameless Village is now complete.


When planning to dethrone Disa’s False Sovran, Brant gives you a number of options, one of which is finding out who the Falso Sovran is and where they came from. This takes you to The Nameless Village quest.

Dragon's Dogma 2 Captain Brant giving the details
Screenshot by Destructoid

How to start The Nameless Village quest in Dragon’s Dogma 2

You’ll come across The Nameless Village quest as part of the main questline in Dragon’s Dogma 2. When you speak with Captain Brant, he’ll give you a selection of quests. If you choose the option “Tell me of the false sovran” he’ll tell you about hidden payments funneled to Arthur through the supposed purchase of sweet crownflowers. These are only found in a village on the far east of Vermund. 

While Brant admits it’s shaky grounds to go off of, you can then accept the quest. This adds “The Nameless Village” to your log.

Dragon's Dogma 2 The Nameless Village Location
Screenshot by Destructoid

How to complete The Nameless Village in Dragon’s Dogma 2

As Brant said, your destination is to the extreme east of the map. It’s a bit of a trip, and there’s no Oxcart that travels that way, so make sure that you’re prepared. I will note that this village has the usual comforts of a shop and inn, so you can restock and recharge.

Once you arrive at the eponymous village, you’ll get a cryptic warning at the gate. If you proceed to the inn, you’ll hear more hushed talk about something strange in the village. Furthermore, no one knows who Arthur is. Even if you climb to the top of the village and speak to Flaude, he won’t give you much information.

There are multiple ways to go about this quest, and to be honest, I solved it through my knowledge of video game world design, rather than through quest cues. A gift and a curse.

For example, there’s a letter on the table in a home on the east side of the village. It has the phrase “a piece of brass” on it. If you take it to Flaude, he will tell you that “brass” means “imitating someone” in thief-talk. However, he won’t tell you much more than that. If you go to the west side of the village, a child will attempt to lead you somewhere and disappear. A woman will supposedly follow you (I didn’t see her actually do this; she just spoke like she was caught in the act). The woman suggests you do to someone what she did to you, which I assume means follow them.

I assumed she was talking about Flaude, so I went up to the house overlooking the town then sat on the bench out front. I waited a few times, but Flaude stayed glued to the spot. Frustrated, I surmised that if I assumed I was supposed to follow Flaude, his destination must be somewhere near the house.

Sure enough, a short ways (like 30 feet, maybe) from the house that overlooks The Nameless Village, there’s a hole with a ladder leading down. This leads to “Nameless Village Depths.”

Dragon's Dogma 2 The Nameless Depths location
Screenshot by Destructoid

The Nameless Depths holds a series of balancing platforms and obstacles that are presumably there to test thieves. You’ll need to cross these, which I didn’t find too difficult. However, if you’re playing as a Mage or Sorcerer and have the levitate ability, you can use that to bypass a great deal of the challenges, making this sequence rather painless.

Once you arrive, pretty much the whole village is waiting there. Speaking to Srail, he’ll tell you that Arthur, the false sovran, is from the village and was formerly known as Darragh. He suffered a chest injury and used that as a way of “proving” that he was the arisen. The villagers hate him for abandoning his ideals for a comfortable job as an imposter, so Srail gladly hands you a wanted poster with his face on it.

That’s exactly what you need. Take Darragh’s Bill of Arrest back to Brant. He says he’ll ensure that the posters will be disseminated across the town, and while that won’t prove the false sovran is not truly the arisen, it will sow doubt and make it easier to convince people when the time comes. You’re then paid for your work, and The Nameless Village is now complete.

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