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How to get classic 1980s and 1990s macOS games running on an M1 or M2 Mac

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In its ongoing rush to the future, Apple’s all too eager to ditch the past. That’s a problem with games. On Windows, you can launch ancient fare with some hope it will still work. But even quite recent Mac OS X titles won’t run if they’re 32-bit – and support for anything older than that ended long ago.

While Intel OS X games are – currently – not something you can resurrect on a modern Mac, it’s possible for old favorites from the Mac’s 68k and PowerPC days to run on your Apple silicon Mac. I had a crack at getting six classics running. To follow along at home, you’ll need:

  • An internet connection.
  • Copies of the games you want to play.
  • Sheepshaver or Mini vMac
  • A mouse.
  • An inordinate amount of patience.

Crystal Quest (1987)

(Image credit: Craig Grannell)

Patrick Buckland’s shooty classic was arcade joy. You used the mouse to blaze around, grabbed gems, and avoided hazards. A click of the mouse button unleashed your weapon, while the game uttered oddball mouth-generated sounds that made nearby folks wonder why your Mac was gasping.




In its ongoing rush to the future, Apple’s all too eager to ditch the past. That’s a problem with games. On Windows, you can launch ancient fare with some hope it will still work. But even quite recent Mac OS X titles won’t run if they’re 32-bit – and support for anything older than that ended long ago.

While Intel OS X games are – currently – not something you can resurrect on a modern Mac, it’s possible for old favorites from the Mac’s 68k and PowerPC days to run on your Apple silicon Mac. I had a crack at getting six classics running. To follow along at home, you’ll need:

  • An internet connection.
  • Copies of the games you want to play.
  • Sheepshaver or Mini vMac
  • A mouse.
  • An inordinate amount of patience.

Crystal Quest (1987)

Crystal Quest

(Image credit: Craig Grannell)

Patrick Buckland’s shooty classic was arcade joy. You used the mouse to blaze around, grabbed gems, and avoided hazards. A click of the mouse button unleashed your weapon, while the game uttered oddball mouth-generated sounds that made nearby folks wonder why your Mac was gasping.

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