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I finally caught subscription fatigue and it’s all Apple’s fault

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The days of paying for something in the App Store and using it are a part of history, at this point. You can blame a race to the bottom which means people won’t download an app or game unless it’s free for that. But developers still have to make money, which means in-app purchases and, more pertinent to this piece, subscriptions.

Now don’t misunderstand my point here. I’m not saying that subscriptions are bad. Far from it, I think that they are an ideal way for developers to ensure that they get recurring income. In a world where people expect their apps to grow with them, gaining new features as they go, recurring income is vital.





The days of paying for something in the App Store and using it are a part of history, at this point. You can blame a race to the bottom which means people won’t download an app or game unless it’s free for that. But developers still have to make money, which means in-app purchases and, more pertinent to this piece, subscriptions.

Now don’t misunderstand my point here. I’m not saying that subscriptions are bad. Far from it, I think that they are an ideal way for developers to ensure that they get recurring income. In a world where people expect their apps to grow with them, gaining new features as they go, recurring income is vital.

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