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Kris Gopalakrishnan: Govt support necessary to develop animation & gaming sector: Kris Gopalakrishnan

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Infosys cofounder Kris Gopalakrishnan on Monday said governments and policy makers need to support sectors that generate wealth and employment. The Axilor Ventures chairman was speaking in a fireside chat with media and gaming firm JetSynthesis CEO Rajan Navani at the Bengaluru Games, Animation, and Visual FX Conference (GAFX) 2024.

“Governments need to provide incentives to attract investments to states in the competitive environment…companies need a reason to, say, invest in Karnataka over any other state,” said Gopalakrishnan, who is also the Chairman Emeritus of JetSynthesis.

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Governments, he added, needed to come up with skilling policies to increase employability as well. The Karnataka government released a draft AVGC-XR (animation, visual effects, gaming & comics) policy in the Bengaluru Tech Summit in November last year, with a focus on skilling.

“Everyone has a role to play in these disruptive changes that are happening because of new technologies, from governments, to investors, to individuals,” Gopalakrishnan added. Industries, he said, have to work with governments to create ecosystems in any sector.

“One of the advantages of this sector is that products can go to every nook and corner of the country, because content is everywhere,” he said. Events like the GAFX, he added, encourage youth and tell them that there is a possible career here.

A major reason behind games permeating to every corner of the country was the shift to mobile gaming, said Rajan. “While the sector has been around for 50 years, earlier games were played on consoles and PCs, which meant one would have to actually buy equipment to play them,” he said. With data rates being among the lowest in India, along with easy availability of content, the country now had a lot more consumers, he added.

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Infosys cofounder Kris Gopalakrishnan on Monday said governments and policy makers need to support sectors that generate wealth and employment. The Axilor Ventures chairman was speaking in a fireside chat with media and gaming firm JetSynthesis CEO Rajan Navani at the Bengaluru Games, Animation, and Visual FX Conference (GAFX) 2024.

“Governments need to provide incentives to attract investments to states in the competitive environment…companies need a reason to, say, invest in Karnataka over any other state,” said Gopalakrishnan, who is also the Chairman Emeritus of JetSynthesis.

Elevate Your Tech Prowess with High-Value Skill Courses

Offering College Course Website
IIT Delhi IITD Certificate Programme in Data Science & Machine Learning Visit
Indian School of Business ISB Product Management Visit
Indian School of Business ISB Professional Certificate in Product Management Visit

Governments, he added, needed to come up with skilling policies to increase employability as well. The Karnataka government released a draft AVGC-XR (animation, visual effects, gaming & comics) policy in the Bengaluru Tech Summit in November last year, with a focus on skilling.

“Everyone has a role to play in these disruptive changes that are happening because of new technologies, from governments, to investors, to individuals,” Gopalakrishnan added. Industries, he said, have to work with governments to create ecosystems in any sector.

“One of the advantages of this sector is that products can go to every nook and corner of the country, because content is everywhere,” he said. Events like the GAFX, he added, encourage youth and tell them that there is a possible career here.

A major reason behind games permeating to every corner of the country was the shift to mobile gaming, said Rajan. “While the sector has been around for 50 years, earlier games were played on consoles and PCs, which meant one would have to actually buy equipment to play them,” he said. With data rates being among the lowest in India, along with easy availability of content, the country now had a lot more consumers, he added.

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