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Lower Decks Gets A Choose-Your-Own Adventure Graphic Novel

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Posted in: Comics, Current News, IDW | Tagged: Chris Fenoglio, graphic novel, lower decks, ryan north, star trek


Ryan North and Chris Fenoglio are creating a Choose-Your-Own Star Trek: Lower Decks Adventure graphic novel from IDW Publishing.



Article Summary

  • Ryan North & Chris Fenoglio craft a “Lower Decks” graphic novel.
  • “Warp Your Own Way” to be IDW Publishing’s interactive tale.
  • Explore scenarios where Mariner’s choices lead to mayhem.
  • Discover over 100 endings, puzzles, and side quests. Engage!

Ryan North and Chris Fenoglio are creating a Choose-Your-Own Star Trek: Lower Decks Adventure graphic novel from IDW Publishing for publication later this year. Star Trek: Lower Decks―Warp Your Own Way in October.

Star Trek: Lower Decks Gets A Choose-Your-Own Adventure Graphic Novel

“Warp into the action with Star Trek’s first-ever interactive original graphic novel! Mariner just wants to have a normal day, but no matter what side of the bed she wakes up on, the world is ending. Literally. If she has coffee, Borg attack! If she has raktajino, cue the Romulan boarding party! And in each scenario, Mariner and her friends end up dead, sometimes the ship is destroyed—and the day starts all over again. But by exploring the different paths, you, the reader, can discover things that Mariner can’t. There are inconsistencies that don’t make sense—putting aside the fact that Mariner’s choice of drink each morning shouldn’t affect which alien races attack the ship, other facts of her world seem to change too. Something is definitely off. It’s up to you to discover!”

Ryan North has a strong history writing such non-linear interactive stories, such as To Be or Not To Be and my favourite, Romeo And/Or Juliet.

Choose-Your-Own Star Trek: Lower Decks Adventure Graphic NovelChoose-Your-Own Star Trek: Lower Decks Adventure Graphic Novel

“From the bestelling author of Romeo and/or Juliet and How to Invent Everything, the greatest work in English literature, now in the greatest format of English literature: a chooseable-path adventure! When Shakespeare wrote Hamlet he gave the world just one possible storyline, drawn from a constellation of billions of alternate narratives.  And now you can correct that horrible mistake! Play as Hamlet and avenge your father’s death—with ruthless efficiency this time. Play as Ophelia and change the world with your scientific brilliance. Play as Hamlet’s father and die on the first page, then investigate your own murder… as a ghost! Featuring over 100 different endings, each illustrated by today’s greatest artists, incredible side quests, fun puzzles, and a book-within-a-book instead of a play-within-a-play, To Be or Not To Be offers up new surprises and secrets every time you read it. You decide this all sounds extremely excellent, and that you will definitely purchase this book right away.  Because as the Bard said: “to be or not to be… that is the adventure.” …You’re almost certain that’s how it goes. To Be or Not To Be originally launched as a record-breaking Kickstarter project. This new, reader-friendly edition features the same text and illustrations as the original version, redesigned to take up half as many pages and weigh a whole pound less.”

Choose-Your-Own Star Trek: Lower Decks Adventure Graphic NovelChoose-Your-Own Star Trek: Lower Decks Adventure Graphic Novel

“Romeo loves Juliet. Or Rosaline. And Juliet loves Romeo. Or Viola. Or Orlando. It’s Shakespeare as you’ve never played him before. In this choose-your-own-path version of Romeo and Juliet, you choose where the story goes every time you read! What if Romeo never met Juliet? What if Juliet got really buff instead of moping around the castle all day? What if they teamed up to take over Verona with robot suits? Whatever your adventure, you’re guaranteed to find lots of romance, lots of epic fight scenes, and plenty of questionable decision-making by very emotional teens. All of the endings—there are over a hundred—feature beautiful illustrations by some of the greatest artists working today, including New York Times bestsellers Kate Beaton, ND Stevenson, Randall Munroe, and Jon Klassen.”


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Posted in: Comics, Current News, IDW | Tagged: Chris Fenoglio, graphic novel, lower decks, ryan north, star trek


Ryan North and Chris Fenoglio are creating a Choose-Your-Own Star Trek: Lower Decks Adventure graphic novel from IDW Publishing.



Article Summary

  • Ryan North & Chris Fenoglio craft a “Lower Decks” graphic novel.
  • “Warp Your Own Way” to be IDW Publishing’s interactive tale.
  • Explore scenarios where Mariner’s choices lead to mayhem.
  • Discover over 100 endings, puzzles, and side quests. Engage!

Ryan North and Chris Fenoglio are creating a Choose-Your-Own Star Trek: Lower Decks Adventure graphic novel from IDW Publishing for publication later this year. Star Trek: Lower Decks―Warp Your Own Way in October.

Star Trek: Lower Decks Gets A Choose-Your-Own Adventure Graphic NovelStar Trek: Lower Decks Gets A Choose-Your-Own Adventure Graphic Novel

“Warp into the action with Star Trek’s first-ever interactive original graphic novel! Mariner just wants to have a normal day, but no matter what side of the bed she wakes up on, the world is ending. Literally. If she has coffee, Borg attack! If she has raktajino, cue the Romulan boarding party! And in each scenario, Mariner and her friends end up dead, sometimes the ship is destroyed—and the day starts all over again. But by exploring the different paths, you, the reader, can discover things that Mariner can’t. There are inconsistencies that don’t make sense—putting aside the fact that Mariner’s choice of drink each morning shouldn’t affect which alien races attack the ship, other facts of her world seem to change too. Something is definitely off. It’s up to you to discover!”

Ryan North has a strong history writing such non-linear interactive stories, such as To Be or Not To Be and my favourite, Romeo And/Or Juliet.

Choose-Your-Own Star Trek: Lower Decks Adventure Graphic NovelChoose-Your-Own Star Trek: Lower Decks Adventure Graphic Novel

“From the bestelling author of Romeo and/or Juliet and How to Invent Everything, the greatest work in English literature, now in the greatest format of English literature: a chooseable-path adventure! When Shakespeare wrote Hamlet he gave the world just one possible storyline, drawn from a constellation of billions of alternate narratives.  And now you can correct that horrible mistake! Play as Hamlet and avenge your father’s death—with ruthless efficiency this time. Play as Ophelia and change the world with your scientific brilliance. Play as Hamlet’s father and die on the first page, then investigate your own murder… as a ghost! Featuring over 100 different endings, each illustrated by today’s greatest artists, incredible side quests, fun puzzles, and a book-within-a-book instead of a play-within-a-play, To Be or Not To Be offers up new surprises and secrets every time you read it. You decide this all sounds extremely excellent, and that you will definitely purchase this book right away.  Because as the Bard said: “to be or not to be… that is the adventure.” …You’re almost certain that’s how it goes. To Be or Not To Be originally launched as a record-breaking Kickstarter project. This new, reader-friendly edition features the same text and illustrations as the original version, redesigned to take up half as many pages and weigh a whole pound less.”

Choose-Your-Own Star Trek: Lower Decks Adventure Graphic NovelChoose-Your-Own Star Trek: Lower Decks Adventure Graphic Novel

“Romeo loves Juliet. Or Rosaline. And Juliet loves Romeo. Or Viola. Or Orlando. It’s Shakespeare as you’ve never played him before. In this choose-your-own-path version of Romeo and Juliet, you choose where the story goes every time you read! What if Romeo never met Juliet? What if Juliet got really buff instead of moping around the castle all day? What if they teamed up to take over Verona with robot suits? Whatever your adventure, you’re guaranteed to find lots of romance, lots of epic fight scenes, and plenty of questionable decision-making by very emotional teens. All of the endings—there are over a hundred—feature beautiful illustrations by some of the greatest artists working today, including New York Times bestsellers Kate Beaton, ND Stevenson, Randall Munroe, and Jon Klassen.”


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Stay up-to-date and support the site by following Bleeding Cool on Google News today!

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