Frictional Games to take time off from making horror games
Swedish developer Frictional Games, famous for the Penumbra and Amnesia series, shared its intentions to tone down the horror elements in its future games.
In an interview, creative director Thomas Grip explained that the emotional investment is the most important aspect of a game from Frictional Games, rather than the fear factor (via 80lv). “While all of our games have been horror in some way, what we really try to do is to get a kind of ‘playable immersion’,” he said.
Amnesia: The Bunker. Credit: Frictional Games…