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Frictional

Frictional Games to take time off from making horror games

Swedish developer Frictional Games, famous for the Penumbra and Amnesia series, shared its intentions to tone down the horror elements in its future games. In an interview, creative director Thomas Grip explained that the emotional investment is the most important aspect of a game from Frictional Games, rather than the fear factor (via 80lv). “While all of our games have been horror in some way, what we really try to do is to get a kind of ‘playable immersion’,” he said. Amnesia: The Bunker. Credit: Frictional Games…

Frictional working on “‘SOMA’-style” game alongside ‘Amnesia: The Bunker’

Frictional Games is working on a new “SOMA-style” title alongside Amnesia: The Bunker. Originally released by the studio in 2015, SOMA is a sci-fi horror game “set below the waves of the Atlantic ocean”. Players were tasked with surviving the sort of “hostile world” that would make them “question their very existence.” Since then though, Frictional Games has been focused on the long-running Amnesia series, with The Bunker due for release later this year, following on 2020’s Amnesia: Rebirth. However in a new interview…

‘Amnesia: The Bunker’ is a new survival horror sandbox from Frictional Games

Frictional Games thinks it has a way to shake up the Amnesia horror formula — throw out most of the predictability. The studio has unveiled Amnesia: The Bunker, a "semi-open" survival horror title that takes place during the First World War. You play a French soldier (an amnesiac, of course) who has little more than a revolver and flashlight to defend themselves against a mysterious creature hunting them down. There are "hardly any" scripted events, and frequently multiple ways to overcome the game's hurdles. The new…