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Redfall

PlayStation Boss Jim Ryan Claims Video Game Publishers Believe Xbox Game Pass Is ‘Value Destructive’

PlayStation boss Jim Ryan has claimed that video game publishers unanimously agree that Xbox Game Pass is “value destructive.” As part of the ongoing trial involving Xbox parent Microsoft and the US FTC, Ryan appeared in a pre-recorded video deposition, addressing his concerns regarding Microsoft's $69 billion (about Rs. 5,66,128 crore) acquisition of Activision Blizzard. He stated that Microsoft's business model for Game Pass has some challenges, and it isn't profitable for the company. He further claims to have spoken…

Redfall 1.1 Update Fixes Dozens Of Issues, But Carries Huge File Size

It's safe to say that Redfall hasn't had the impact that its developers wanted, but a new patch will hopefully fix some of the game's larger problems. Based on the patch notes, the 1.1 update addresses several key complaints that players have voiced since the game's launch, especially in the gameplay department. However, given its file size of 32 GB, you may need to free up some hard drive space to download it.The full patch notes are below, but in short, nearly every aspect of the game has been improved…

Arkane Wanted Microsoft to Stop ‘Redfall,’ Not Release It (Report)

“Redfall,” which was to showcase why Microsoft bought ZeniMax for $7.5 billion, turned out to be a critical disaster. A new Bloomberg report shed light on why the game turned out the way it did, and how some of its developers actively hoped Microsoft wouldn’t let it see the light of day in its original form. Development issues began when ZeniMax and Bethesda had Arkane Studios pivot the game’s trajectory, turning a would-be single-player experience into a multiplayer “games as a service” title (“games as a…

Redfall reportedly dealt with unclear direction and staffing issues

Some staff apparently hoped Microsoft would cancel or reboot it Redfall has been a pretty notable stumble out of the gate for Xbox and Arkane. Today, a new report sheds some light on some of the behind-the-scenes tension that led to Redfall‘s troubled release. Bloomberg’s Jason Schreier has published a new report diving into the development of Redfall, which began in 2018. As the article outlines, it came from a goal of chasing “games as a service”, as ZeniMax reportedly urged developers to implement microtransactions.…

Microsoft was reportedly hands-off with Xbox dud ‘Redfall’

By now, it’s well-known that Xbox-exclusive Redfall was a colossal commercial and critical dud when it launched last month. Its somewhat intriguing concept — vampires inhabiting a well-to-do Massachusetts island — was held back by bugs and an overall lack of polish. (The description “not fit for public consumption” summarized Jessica Conditt’s impressions in Engadget’s review.) Now, Bloomberg’s Jason Schreier has pulled back the curtain on alleged behind-the-scenes turmoil that led to Xbox’s latest setback in its mission…

Redfall review: blood-sucking shooter with soul-crushing gameplay

I have not felt genuine devastation about a game in some time. Devastation at the state of this game, devastation that one of the best studios seemed forced to push out a product before it was ready, and devastation at having to continue playing. Arkane Austin’s co-op first-person vampire shooter Redfall drained any enjoyment, even from its early hours.Arkane is a studio renowned for innovative, clockwork-like designed games, promoting player intellect over destruction. Games like Dishonored and Prey see players in…

Review: Redfall

It’s in the blood With Redfall, I keep going back to the beginning. In my review-in-progress from the start of this week, I opened with the game’s introduction, because it paints quite the picture: a town overrun by vampires, some so powerful they can blot out the sun and freeze the oceans in place. It’s a good horror set-up: you are the livestock, penned into the town of Redfall, and you will either fight or be food. It’s not too long after the introduction that I started to feel those drives fall by the wayside,…

Starfield release news – Will Xbox exclusive suffer same fate as Redfall? | Gaming | Entertainment

Xbox exclusive Redfall is one of the biggest surprises of 2023, although unlike Dead Island 2, it's surprising for all the wrong reasons. Developed by the studio behind Prey, Redfall launched to disappointing reviews earlier this week. Originally thought to be one of the major selling points for Xbox Game Pass, Redfall was criticised for its bland world and uninspired gameplay. Needless to say, some Xbox fans are worried that upcoming exclusive Starfield will suffer the same fate when it launches for Xbox Series X/S later…

‘I’m Upset With Myself’: Xbox Chief Phil Spencer Takes ‘Full Responsibility’ for Redfall Debacle

It has been a tough few days for Microsoft and Xbox. First, the firm's ambitious and expensive attempt to acquire Call of Duty maker Activision Blizzard hit a major hurdle when Britain's competition regulator blocked the $69 billion (roughly Rs. 5,63,980 crore) deal on April 26, citing cloud gaming concerns. And then, Redfall, Xbox's first big tentpole exclusive of the year, released May 2 to largely negative reviews that criticised the game over its technical and creative failings. Arkane Austin's first-person looter…

Phil Spencer ‘disappointed’ in negative reaction to Redfall – Destructoid

‘I’m gonna take full responsibility’ Xbox Head of Gaming Phil Spencer has expressed his disappointment at the player reception to Arkane’s much-maligned vampire hunter Redfall, which launched just two days ago to overwhelmingly negative reviews from critics and players. “I’m disappointed, I’m upset with myself,” said Spencer this morning, speaking on the kinda Funny Games show. “There’s nothing more difficult for me than disappointing the Xbox community.” “The critical response was not what we wanted,” Spencer…