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The Division 2 server status – Season 1 Broken Wings experiences big delay | Gaming | Entertainment

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The Division 2 servers have been disabled for the release of Year 5, Season 1. Ubisoft took the servers offline for maintenance earlier on June 8. Unfortunately, however, the server downtime period has been extended due to an unexpected delay. Indeed, according to an Ubisoft server status report, downtime has been extended by a whopping six hours. This means the Division 2 servers will be online for the start of Season 1 at around 9pm BST UK time.

The news was announced by Ubisoft on Twitter: “The maintenance has been extended for an additional 6 hours due to an unexpected issue affecting the save game files.

“Our team is actively working to resolve this matter as quickly as possible. We apologise for any inconvenience caused, and we’ll keep you updated on the progress.”

The new Division 2 season introduces Manhunt, which tasks players with rescuing 11 people who have disappeared following the attack on the White House.

“In the wake of the attack at the White House, The Division has discovered that 11 people are unaccounted for and considered missing.

“You will be tasked to go on a high-stakes rescue mission to find the missing civilians, as they have valuable intel on the White House and The Castle Settlement.”

Elsewhere, Ubisoft will introduce a new 1-to-4 player game mode called Descent to The Division 2.

As part of the game mode, Agents are stripped of their gear, specialisations and perks. Players can use the mode to experiment with builds not typically available in the game.

“Descent is a free, 1-to-4 player game mode with semi-infinite and randomised progression, versus an infinite difficulty curve. Warlords of New York ownership is not required to access the mode.

“Agents are stripped of all their gear, specialisations and perks when starting the game mode. The mode is a playground where you can experiment with builds not feasible in the regular game, challenging them tactically and encouraging deeper understanding of the build meta.

“This AR training simulation at the NSA Facility was designed to test the limits of the Ortiz Robotics tech. Leave your gear and SHD tech behind to help Wally extract intel from the NSA database.”


The Division 2 servers have been disabled for the release of Year 5, Season 1. Ubisoft took the servers offline for maintenance earlier on June 8. Unfortunately, however, the server downtime period has been extended due to an unexpected delay. Indeed, according to an Ubisoft server status report, downtime has been extended by a whopping six hours. This means the Division 2 servers will be online for the start of Season 1 at around 9pm BST UK time.

The news was announced by Ubisoft on Twitter: “The maintenance has been extended for an additional 6 hours due to an unexpected issue affecting the save game files.

“Our team is actively working to resolve this matter as quickly as possible. We apologise for any inconvenience caused, and we’ll keep you updated on the progress.”

The new Division 2 season introduces Manhunt, which tasks players with rescuing 11 people who have disappeared following the attack on the White House.

“In the wake of the attack at the White House, The Division has discovered that 11 people are unaccounted for and considered missing.

“You will be tasked to go on a high-stakes rescue mission to find the missing civilians, as they have valuable intel on the White House and The Castle Settlement.”

Elsewhere, Ubisoft will introduce a new 1-to-4 player game mode called Descent to The Division 2.

As part of the game mode, Agents are stripped of their gear, specialisations and perks. Players can use the mode to experiment with builds not typically available in the game.

“Descent is a free, 1-to-4 player game mode with semi-infinite and randomised progression, versus an infinite difficulty curve. Warlords of New York ownership is not required to access the mode.

“Agents are stripped of all their gear, specialisations and perks when starting the game mode. The mode is a playground where you can experiment with builds not feasible in the regular game, challenging them tactically and encouraging deeper understanding of the build meta.

“This AR training simulation at the NSA Facility was designed to test the limits of the Ortiz Robotics tech. Leave your gear and SHD tech behind to help Wally extract intel from the NSA database.”

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