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Codename Red will take the Assassin’s Creed franchise to feudal Japan

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The game Assassin’s Creed fans have been asking for years is finally on its way. During its Ubisoft Forward event on Saturday, the publisher revealed Codename Red, a new entry in the series that will be set in feudal Japan. Franchise head Marc-Alexis Côté called Red the “next premium title” in Ubisoft’s open world series and said Ubisoft Quebec was leading work on the project, suggesting it will hew closer to Odyssey than next year’s Mirage.

Côté also shared a teaser for Codename Hexe and called it “a very different type of Assassin’s Creed game.” Ubisoft Montreal, the studio that first created the series is leading development on the project, with Clint Hocking involved as creative director. Hocking may not be a household name, but he’s probably among the most influential designers at Ubisoft, with credits that include Splinter Cell: Chaos Theory and Far Cry 2. According to a recent report from Bloomberg’s Jason Scheier, the game is set during the latter stages of the Holy Roman Empire.

Neither game has a release date yet, but Ubisoft said they would both integrate with Infinity, a service Côté called “not a game per se, but a single entry point into the series.” Ubisoft was cryptic about what Infinity would involve but Côté said the company was exploring the possibility of creating standalone multiplayer experiences within the hub.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission. All prices are correct at the time of publishing.


The game Assassin’s Creed fans have been asking for years is finally on its way. During its Ubisoft Forward event on Saturday, the publisher revealed Codename Red, a new entry in the series that will be set in feudal Japan. Franchise head Marc-Alexis Côté called Red the “next premium title” in Ubisoft’s open world series and said Ubisoft Quebec was leading work on the project, suggesting it will hew closer to Odyssey than next year’s Mirage.

Côté also shared a teaser for Codename Hexe and called it “a very different type of Assassin’s Creed game.” Ubisoft Montreal, the studio that first created the series is leading development on the project, with Clint Hocking involved as creative director. Hocking may not be a household name, but he’s probably among the most influential designers at Ubisoft, with credits that include Splinter Cell: Chaos Theory and Far Cry 2. According to a recent report from Bloomberg’s Jason Scheier, the game is set during the latter stages of the Holy Roman Empire.

Neither game has a release date yet, but Ubisoft said they would both integrate with Infinity, a service Côté called “not a game per se, but a single entry point into the series.” Ubisoft was cryptic about what Infinity would involve but Côté said the company was exploring the possibility of creating standalone multiplayer experiences within the hub.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission. All prices are correct at the time of publishing.

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