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Immortals

‘Immortals Of Aveum’ dev disparages “truly awful idea” to create a new FPS

A developer who worked on Immortals Of Aveum has described the decision to create a new “triple-A single-player shooter in today’s market” as a “truly awful idea”. Anonymised in IGN‘s recent report on the state of the industry and the layoffs in 2023, the developer claimed that the game cost Ascendant Studios £99million ($125million) in a budget that priced development at £67million ($85million) and marketing and distribution at £31.7million ($40million). “Sure, there was some serious talent on the development team, but…

Immortals of Aveum Review: Warlock Warfare

About two weeks before the release of Immortals of Aveum, EA's new first-person spell-shooter action title, Baldur's Gate III released to rapturous acclaim. Larian Studios' Dungeons & Dragons-based RPG - with its deeply rewarding quests, robust gameplay systems, and its evocative characters and storylines - became a global phenomenon, racking up over 800,000 concurrent players on steam. A strong contender for Game of the Year, Baldur's Gate III offers meaningful choices, compelling narratives, and hundreds of hours of…

‘Immortals Fenyx Rising’ sequel binned by Ubisoft, claims report

Ubisoft reportedly binned a possible Immortals Fenyx Rising sequel as the game did not meet its own targets for a new series’ success. Anonymous sources who had contacted Video Games Chronicle and Kotaku said that a sequel was in the early stages of development with Ubisoft Quebec. However, it was allegedly cancelled owing to “perceived challenges around establishing the IP.” Ubisoft did not specifically refer to a sequel to Immortals Fenyx Rising nor the claims that it had been voided in its response to Video Games…

Ubisoft reportedly cancels an Immortals Fenyx Rising sequel

Ubisoft has reportedly cancelled its plans for an Immortals Fenyx Rising sequel. Multiple sources anonymously told VGC that a follow-up was in early development at Ubisoft Quebec, but leadership ultimately decided to cancel it. Kotaku has also corroborated the report. Ubisoft has commented on VGC’s original reporting, saying it’s “reallocating some creative teams and resources within the Quebec studio.” “As part of our global strategy, we are redirecting and reallocating some creative teams and resources within the…

Diablo Immortal’s Blood Knight is the newest Diablo class in nearly a decade

It’s the first new class in the world of Diablo in nine years The highlight of the recent Diablo Developer Update was certainly the reveal of Diablo 4 Season of the Malignant. However, Diablo Immortal also got some big news with the unveiling of a brand new class. The Blood Knight is the first new class in the entire Diablo franchise since the release of Diablo III‘s Crusader in 2014. Diablo Immortal certainly isn’t for everyone. But despite launching with an extremely predatory monetization system, the mobile-focused…

Diablo Immortal’s New Blood Knight Class Is A First For The Whole Franchise

Diablo Immortal's first new class, the Blood Knight, is also the first new character class introduced into the wider Diablo universe since the release of Diablo III in 2012, when the franchise introduced the Witch Doctor, Demon Hunter, and Crusader into the mix.Blizzard revealed the new class via a cinematic trailer as part of a developer update livestream focused on Diablo IV Season 1. Diablo Immortal is free-to-play, and the class will be arriving in Blizzard's mobile ARPG on July 13 as a free update.…

Immortals of Aveum gets a last minute delay ahead of July launch

EA Hot off the heels of its appearance at Summer Game Fest, EA and Ascendant Studios made the decision to delay Immortals of Aveum to August 22. Immortals of Aveum, a single-player first-person shooter mainly centered around magic, was revealed at The Game Awards 2022. It re-emerged in April with that July 20 release date, which was reaffirmed during the game’s appearance during an extended segment of Geoff Keighley’s Summer Game Fest. Despite that, Ascendant Studios and EA announced today in a blog post…

EA’s ‘Immortals of Aveum’ is delayed until August 22nd

Immortals of Aveum, a fantasy first-person shooter that EA is publishing under its Originals umbrella, was one of our highlights at Summer Game Fest earlier this month. Unfortunately, you'll need to wait a bit longer than expected until you can dive into Ascendant Studios' upcoming game. The developer has delayed Immortals of Aveum until August 22nd, a month after it was previously scheduled to arrive. "In order to realize our full vision, we are going to take a few extra weeks, making our new launch date Tuesday, August…

33 Immortals is even more like Hades than I expected

When something as phenomenal as Hades comes around, you can be sure that it’s going to inspire a generation of games. Now three years removed from Hades‘ 1.0 release, we’re already seeing that with 33 Immortals. Developed by Spiritfarer studio Thunder Lotus, 33 Immortals is a top-down hack-and-slash game built around mythology. The twist on that formula is that it features 33-player co-op, but it’s not hard to trace the inspiration. Even after I saw its debut trailer, however, I didn’t fully understand how deep…

’33 Immortals’ first look: Defying a god is more fun with friends

Have you ever struggled to bring together four folks for an Overwatch team? Tried to figure out how you and your friends can play Destiny 2 simultaneously?  Can you imagine assembling 33 players for a 25-minute raid? 33 Immortals plans to do exactly that. Channeling the animation style of retro cartoons (and a little Banner Saga), 33 Immortals is a massively substantially multiplayer roguelike top-down action game, from the creators of Spiritfarer. At a session following this week’s Xbox Showcase at Summer Game Fest, five…